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We Become What We Behold cover art

We Become What We Behold

2016, developed by Mismatch Studio and Nicky Case

A game about news cycles, vicious cycles, infinite cycles

  • Indie
  • Point-and-click

Credits

Full credits on MobyGames →

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Details

Tier
Indie
Average play time
Under an hour
Engine
PixiJS
Platforms
  • PC
  • browser

Screenshots

We Become What We Behold screenshot 1 We Become What We Behold screenshot 2 We Become What We Behold screenshot 3 We Become What We Behold screenshot 4 We Become What We Behold screenshot 5
1 / 5

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