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The King of Fighters 2002 cover art

The King of Fighters 2002

2002, developed by Eolith

The game brings back the team play composed by three characters each that was a tradition in previous games. The game has also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.

  • Fighting

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Details

Developer
Eolith
Released
October 10, 2002
Engine
Neo Geo MVS
Platforms
  • Arcade
  • DC
  • Linux
  • Mac
  • neogeoaes
  • PC
  • PS2
  • PS3
  • browser
  • XBOX

Screenshots

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