OXO
1952, developed by Alexander Shafto "Sandy" Douglas and University of Warwick
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.
- Puzzle
- Strategy
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35
IGDB score 35 from 8 ratings
Details
- Tier
- AA
- Average play time
- About 1 hour 1h rushed · 1h to do everything
- Released
- December 31, 1952
- Perspective
- Side view
- Platforms
- edsac
- PC